Introduction to 3D Game Programming with DirectX 12

Luna, Frank

Description

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects.
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Writer
Luna, Frank
Title
Introduction to 3D Game Programming with DirectX 12
Publisher
Mercury Learning & Information
Year
2016
Language
English
Pages
900
Weight
1315 gr
EAN
9781942270065
Dimensions
229 x 178 x 41 mm
Binding format
Paperback

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Categories

Boekstra