The Past as a Digital Playground: Archaeology, Virtual Reality and Video Games

Description

This book collects the contributions to a two-day conference which illustrate a digital project developed at the Archaeological and Technological Park of Poggibonsi (Siena, Tuscany), where Virtual Reality and an educational video game are being used to enhance the archaeological content deriving from the excavation of the medieval site.
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Writer
Title
The Past as a Digital Playground: Archaeology, Virtual Reality and Video Games
Publisher
Archaeopress
Year
2022
Language
English
Pages
124
Weight
440 gr
EAN
9781803272665
Dimensions
276 x 275 x 8 mm
Binding format
Paperback / softback

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Categories

Boekstra