OpenGL 4 Shading Language Cookbook

Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition

Description

OpenGL 4 Shading Language Cookbook covers easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement it.
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Writer
Wolff, David
Title
OpenGL 4 Shading Language Cookbook
Publisher
Packt Publishing Limited
Year
2018
Language
English
Pages
472
Weight
803 gr
EAN
9781789342253
Dimensions
93 x 75 x 24 mm
Binding format
Paperback

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Categories

Boekstra