3D Math Primer for Graphics and Game Development

Dunn, Fletcher, Parberry, Ian

Description

"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"--Provided by publisher.
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Writer
Dunn, Fletcher, Parberry, Ian
Title
3D Math Primer for Graphics and Game Development
Publisher
Taylor & Francis Inc
Year
2011
Language
English
Pages
846
Weight
1896 gr
EAN
9781568817231
Dimensions
244 x 198 x 40 mm
Binding format
Hardback

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Boekstra