Principles of Game Audio and Sound Design

Sound Design and Audio Implementation for Interactive and Immersive Media

Description

A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.
€ 54,60
Paperback / softback
 
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€ 19,95 within The Netherlands
Writer
Sinclair, Jean-Luc (New York University
Title
Principles of Game Audio and Sound Design
Publisher
Taylor & Francis Ltd
Year
2020
Language
English
Pages
296
Weight
576 gr
EAN
9781138738973
Dimensions
246 x 174 x 20 mm
Binding format
Paperback / softback

You will always receive the last edition from us!


Categories

Boekstra