Event-Database Architecture for Computer Games

Volume 2, Game Design and the Nature of the Beast

Description

Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. In this volume, an example of a practical production process based on the software production process is explained.
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Writer
Quaye, Rodney
Title
Event-Database Architecture for Computer Games
Publisher
Taylor & Francis Ltd
Year
2025
Language
English
Pages
12
Weight
524 gr
EAN
9781032818078
Dimensions
156 x 234 x 21 mm
Binding format
Paperback / softback

You will always receive the last edition from us!


Categories

Boekstra