Introduction to Game Programming using Processing

For Designers, Artists, Players, Non-Tech People and Everybody Else

Description

This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge.
€ 63,60
Paperback / softback
 
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€ 19,95 within The Netherlands
Writer
Cermak-Sassenrath, Daniel
Title
Introduction to Game Programming using Processing
Publisher
Taylor & Francis Ltd
Year
2024
Language
English
Pages
326
Weight
652 gr
EAN
9781032386133
Dimensions
176 x 255 x 22 mm
Binding format
Paperback / softback

You will always receive the last edition from us!


Categories

Boekstra