Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning
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Description
When repurposed in an educational context, even highly popular casual games played online to pass the time can engage players in a way that deepens learning. This book examines the learning value of a wide variety of games across multiple disciplines.
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‘Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning - Seelow, David’.
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