The Game Artist's Guide to Maya

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Description

Presents an introduction to creating 3D game art and animations with Maya. This book focuses on the skills real game artists use daily to create stunning characters and environments. It helps you learn how to create a game model using a concept image as your guide, and model with predetermined real-time polycount limitations in mind.
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Writer
McKinley, Michael
Title
The Game Artist's Guide to Maya
Publisher
John Wiley & Sons Inc
Year
2005
Language
English
Pages
240
Weight
518 gr
EAN
9780782143768
Dimensions
230 x 188 x 17 mm
Binding format
Paperback

You will always receive the last edition from us!


Categories

Boekstra