Mathematics for Computer Graphics and Game Programming

A Self-Teaching Introduction

Description

Designed to explain the mathematical concepts involved in computer graphics and its entities, this book is ideal for courses in computer graphics, engineering, game development, as well as for professionals in industry.
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Writer
Kothari, D. P., Awari, G., Shrimankar, D., Bhende, A.
Title
Mathematics for Computer Graphics and Game Programming
Publisher
Mercury Learning & Information
Year
2019
Language
English
Pages
400
Weight
635 gr
EAN
9781683923565
Dimensions
229 x 178 x 25 mm
Binding format
Paperback

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Categories

Boekstra