Game Physics Engine Development

How to Build a Robust Commercial-Grade Physics Engine for your Game

Description

Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.
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Writer
Millington, Ian (Gwent
Title
Game Physics Engine Development
Publisher
Taylor & Francis Ltd
Year
2017
Language
English
Pages
552
Weight
1178 gr
EAN
9781138403123
Dimensions
244 x 195 x 43 mm
Binding format
Hardback

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Categories

Boekstra