Game Engine Architecture

Volume I, Foundations and Core Engine Systems

Description

In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
€ 198,45
Gebonden
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Writer
Gregory, Jason
Title
Game Engine Architecture
Publisher
Taylor & Francis Ltd
Year
2026
Language
English
Pages
612
EAN
9781032443065
Binding format
Gebonden

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